> echo "hello, world"
Welcome to the Top Game Development Company devlog. This is where we’ll post the unvarnished version of how our games get made — the breakthroughs, the dead ends, and the occasional 2am physics bug that turns into a feature.
We’re a small, senior team building two titles in Unreal Engine 6: Beyond the Veil, a soulslike open-world extraction RPG, and It Only Gets Darker, a detective horror game in the tradition of Alan Wake.
Expect posts on:
- Combat feel and the math behind a satisfying hit
- Building seamless worlds with World Partition and Nanite
- Lighting dread with Lumen
- The tools we build for ourselves
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